AI Insights · Timothy · January 2024
Top 5 Basketball Games on Android in Turkey for Q4 2023
Explore the performance of the top 5 basketball games on Android in Turkey during Q4 2023, featuring trends in downloads, revenue, and weekly active users.
During the fourth quarter of 2023, the top 5 basketball games on the Android platform in Turkey showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each game fared:
Basketball Arena: Online Game by Masomo Gaming saw fluctuating revenue, starting at $412 in the week of September 25 and gradually decreasing to $261 by the week of December 25. Downloads peaked at 14.8K in the week of November 13 before stabilizing around 7K-9K in December. Weekly active users similarly peaked at 26.9K in mid-November, before settling around 19.9K by the end of the quarter.
Basketball Stars: Multiplayer from Miniclip.com experienced significant revenue growth, reaching $501 in the week of November 27 from a low of $144 in mid-October. Downloads spiked to 19.1K in early October and remained variable throughout the quarter. The game maintained a steady weekly active user base, peaking at 39.9K in the second week of October and stabilizing around 25K-32K towards the end of December.
NBA LIVE Mobile Basketball published by ELECTRONIC ARTS had consistent revenue, ranging from $40 to $174, with a slight dip in mid-December. Downloads were robust, hitting a peak of 13.8K in the last week of December. The game saw its highest weekly active users at 102K in mid-November, ending the quarter with 93.3K active users.
NBA 2K Mobile Basketball Game from 2K, Inc. displayed stable revenue around $82-$130 throughout the quarter. Downloads varied, peaking at 2.8K in mid-December and dropping to 1.2K in some weeks. Weekly active users peaked at 3.9K in the third week of December and ended the quarter at 3.4K.
Mini Basketball, another title by Miniclip.com, had a steady revenue stream, peaking at $121 in mid-December. Downloads ranged from 1K to 4.5K, with a notable peak in mid-November. The game saw its highest weekly active users at 7.4K in mid-November, concluding the quarter with around 3.8K active users.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.